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Fraunhofer Gesellschaft (FhG) publish on their official webpage the following compression ratios and data rates for MPEG-1 Layer 1, 2 and 3, intended for comparison:

Layer 1: 384 kbit/s, compression 4:1
Layer 2: 192...256 kbit/s, compression 8:1...6:1
Layer 3: 112...128 kbit/s, compression 12:1...10:1
The differences between the layers are caused by the different psychoacoustic models used by them; the Layer 1 algorithm is typically substantially simpler, therefore a higher bit rate is needed for transparent encoding. However, as different encoders use different models, it is difficult to draw absolute comparisons of this kind.

Many people consider these quoted rates as being heavily skewed in favour of Layer 2 and Layer 3 recordings. They would contend that more realistic rates would be as follows:

Layer 1: excellent at 384 kbit/s
Layer 2: excellent at 256...384 kbit/s, very good at 224...256 kbit/s, good at 192...224 kbit/s
Layer 3: excellent at 224...320 kbit/s, very good at 192...224 kbit/s, good at 128...192 kbit/s
When comparing compression schemes, it is important to use encoders that are of equivalent quality. Tests may be biased against older formats in favour of new ones by using older encoders based on out-of-date technologies, or even buggy encoders for the old format. Due to the fact that their lossy encoding loses information, MP3 algorithms work hard to ensure that the parts lost cannot be detected by human listeners by modeling the general characteristics of human hearing (e.g., due to noise masking). Different encoders may achieve this with varying degrees of success.

A few possible encoders:

LAME first created by Mike Cheng in early 1998. It is (in contrast to others) a fully LGPL'd MP3 encoder, with excellent speed and quality, rivaling even MP3's technological successors.
Fraunhofer Gesellschaft: Some encoders are good, some have bugs and not always respecting the ISO/IEC standard.
Many early encoders that are no longer widely used:

ISO dist10 reference code
Xing
BladeEnc
ACM Producer Pro.
Good encoders produce acceptable quality at 128 to 160 Kibit/s and near-transparency at 160 to 192 kbit/s, while low quality encoders may never reach transparency, not even at 320 kbit/s. It is therefore misleading to speak of 128 kbit/s or 192 kbit/s quality, except in the context of a particular encoder or of the best available encoders. A 128 kbit/s MP3 produced by a good encoder might sound better than a 192 kbit/s MP3 file produced by a bad encoder. Moreover, even with the same encoder and resulting file size, a constant bitrate MP3 may sound much worse than variable bitrate MP3.


It is important to note that quality of an audio signal is subjective. Placebo effect is rampant, with many users claiming to require a certain quality level for transparency. Many of these users fail an A/B test and are unable to distinguish files of a lower bitrate. A given bit rate suffices for some listeners but not for others. Individual acoustic perception may vary, so it is not evident that a certain psychoacoustic model can give satisfactory results for everyone. Merely changing the conditions of listening, such as the audio playing system or environment, can expose unwanted distortions caused by lossy compression. The numbers given above are rough guidelines that work for many people, but in the field of lossy audio compression the only true measure of the quality of a compression process is to listen to the results.

If your aim is to archive sound files with no loss of quality (or work on the sound files in a studio for example), then you should use Lossless compression algorithms, currently capable of compressing 16-bit PCM audio to 38% while leaving the audio identical to the original, such as Lossless Audio LA, Apple Lossless, TTA, FLAC, Windows Media Audio 9 Lossless (wma) and Monkey's Audio (among others). Lossless formats are strongly preferred for material that will be edited, mixed, or otherwise processed because the perceptual assumptions made by lossy encoders may not hold true after processing. The losses produced by multiple stages of coding may also compound each other, becoming more evident when the signal is reencoded after processing. Lossless formats produce the best possible result, at the expense of a lower compression ratio.

Some simple editing operations, such as cutting sections of audio, may be performed directly on the encoded MP3 data without necessitating reencoding. For these operations, the concerns mentioned above are not necessarily relevant, as long as appropriate software (such as mp3DirectCut and MP3Gain) is used to prevent extra decoding-encoding steps.


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